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- A robust and flexible leveling system awarding experience points for both mission-critical and non mission-critical actions on the battlefield.
- Massive First-Person Shooter action that for the first time ever allows for up to 256 real players online in a persistent game world.
- Three distinct Private Military Corporations (PMCs) to choose from, each with their own history, personality and style.
- Customize your character as well as weaponry and pursue a wide variety of combat specialties from elite fighter to a general of an army.
- Advanced command structure that allows you to use your advanced skills and experience points to take charge of your PMC’s forces, becoming a squad, platoon or even army commander.
List Price: $29.99
Reviews By B. Donnaloia : Date January 27, 2010
Most of these reviewers, have it wrong. To approach this game as a modern warfare 2, on a larger scale, is completely wrong.
This is a tactical, team based shooter. And the quality and depth of the game is completely based on working together.
Kids who hop into these games, just running towards objectives, getting shot down, and then complaining about respawn times, are the ones that make this game poor and contribute to negative public opinion.
As far as gameplay goes, Zipper Interactive have proven that they are experts, and MAG is a showcase example of this. However, the depth in strategy to this game, may also (in a wierd way) turn out to be MAGs main flaw, as relying on 128 like minded, intelligent players to enter a game, is near impossible. Instead, of slower paced, tactic based games. All I have seen so far, is games that are very much chaotic, and individuals running by themselves towards objectives, with absolutely no communication and teamwork.
Having said that, this is not really Zipper’s flaw. Besides, a few graphical hitches, and awkward weapon selection buttons. The game is a technical masterpiece and a very much needed addition to the playstation catalog.
Reviews By Nick F : Date February 2, 2010
Lets get one thing straight right off the bat, I am a military first person shooter fan. Call of Duty MW, MW2, WAW, Battlefield MC, Bad Company, Americas Army, the Rainbow Six franchise- you name it, Ive played it. That being said, MAG IS ECSTASY ON A DISC!
The main game people like to compare this to is MW2 even though they are completely different experiences. As a guy who patiently waited for MW2 on the midnight launch and missed many days of school thereafter, I feel I can give an unbiased opinion on mag while contrasting it to MW2.
MAG clearly loses to MW2 in the sound and graphics department- it stands to reason that if you are attempting to run 256 people in one game, you are going to have to make a tradeoff. However, during the week I have been playing MAG, I have been dropped from a game only one time and experienced lag only one or twice. When playing MW2- I get dropped or lag at least 50% of the time. Its hilarious to me that MAG can run 256 people without issues but COD cant do 16 without having a s*** conniption.
Reviews By Sponge Ryan : Date January 28, 2010
MAG requires teamwork and communication, and for that, voice chat is a must-have. If you do not have a mic, you will not get nearly as much out of the game.
Graphics, sound, controls are all fine. The game doesn’t exactly push boundaries in these areas, but it isn’t lacking in them either.
If you put in the time, meet some friends, join a clan, etc., then you’ll really won’t find anything quite like MAG out there, and it is very satisfying. If, however, you prefer run-and-gun, lone-wolf-type experiences, then MAG probably isn’t for you.