- A variety of upgrades to the gameplay experience ensures that all matches and object interactions look and feel unique, dynamic and unpredictable to capture the full essence and authenticity of WWE
- Searching, sharing and downloading content is greatly simplified through improvements to the WWE Community Creations feature
- A creation interface including more options than ever to customize created Superstars, their finishing moves, story designs, paint tool creations and more
- Game modes including the story-driven, Road to WrestleMania mode and WWE Universe Mode, which empowers players more than ever to define their ultimate gameplay experiences in a dynamic and ever-changing WWE
- A roster of more than 70 of today’s prominent WWE Superstars and WWE Divas as well as a virtual WWE experience with more than 100 match types and an extensive number of new playable arenas
WWE Smackdown vs Raw 2011 Description
Reviews By Playstation Junkie! : Date October 27, 2010
THQ has made this last series installment for the Playstation 2. But as to be expected THQ waters it down and some features are not available for this version. But I’m not complaining, at least we get one more PS2 title. Here are the games features and my verdict.
WWE UNIVERSE MODE: This is a cool new addition. It combines exhibition and career mode together. You or the com can set up matches to either play or simulate. If you do play matches the game will start keeping track and respond to everything you do. Rivalries can be set up depending on your actions in a match. Also it can unpredictable.
Reviews By etreumlegna : Date October 22, 2011
I love the graphics and all the stars showing in the game, I recomended. My son and my nephews reaaly enjoyed it.
Reviews By Jeff Johnson : Date August 22, 2011
70 WWE Superstars and the new Universe mode are really why anyone and everyone should buy this game. Not to mention how cheap it is. The Universe mode generates wrestling cards based on who your WWE superstars are feuding with. You play the matches you don’t or make matches to add to the card or don’t play any.
There is a new Road to Wrestlemania where you choose from 5 workers (Undertaker, Christian, Chris Jericho, Rey Mysterio and John Cena). This time in Road to Wrestlemania… you can walk backstage around a virtually empty arena. There are a few scattered wrestlers to talk with, but it feels very vacant. This really could have been streamlined. The voiceover work is bad and wodden. Sure some workers step out above the rest, but they sound very uninspired. The bad part is you’re stuck having to watch the workers talking… It could have been like Morrowind where you zoom in on the worker’s face, but no you’re stuck having to hold the analog stick to look at the worker’s face.
And the next main mode is the storyline mode. You can make your own storylines and play them. You follow the storyline in matches and angles from week to week and it branches such as if you win a match against Primo, you’ll face Chavo, but if you lose you could end up in an angle with John Morrisson. It is like the old N64 No Mercy path system only far more advanced.
There are tons of options to edit the computer AI, movesets, entrances, how you want to play, editable match options… put it in a cage, KO only, first blood, weapons, 2 of 3 falls, no DQ and so on. Change their brand, change their enemies and allies and so on.
The controls are pickup and play, but have depth that you’ll find hours into gameplay. Its nice. Some of the animations could be better like you’ll be do a side headlock and then do a second side headlock takeover. So the guy is in a headlock… then you reheadlock him to do a takeover.