- Direct power to different parts of Iron Man¿s suit, creating a variety of unique attacks
- 3rd-person action game with explosive militaristic combat from the film, plus loads of additional content
- Freely move anywhere in the environment and make seamless transitions between ground combat and open air flight
- Open-ended battlefields create adrenaline-packed combat filled with unpredictable challenges
- Iron Man alone battles armies of fighter jets, military tanks, armored Super Villains, and more
Iron Man Description
Iron Man alone battles armies of fighter jets, military tanks, armored Super Villains, and more..
Reviews By Ron Sullivan : Date May 7, 2008
There hasn’t been a game in quite some time that I thought was terrible, pretty much across the board, but ‘Iron Man’ managed to hit it.
From terribly repetitive levels with re-spawning enemies, to it unnatural flight controls and a bad targeting system; ‘Iron Man’ manages to fail at damn-near everything it tries to do. This is the best-example of every criticism of a “movie game” I’ve ever seen.
Sure, each level in the ‘Iron Man’ world is huge and gives a good impression of NOT being in a fish-bowl like some other games do. At the same time however, the graphics to that world are flat-out disgusting. In my opinion, for what is supposed to be a next-gen game, ‘Iron Man’ may be the worst-looking yet.
The ability to upgrade your armor is a nice new spin, but, unfortunately, just can’t overcome the fact that everything else is going so completely wrong. Even the voice acting is lousy. Robert Downey Jr and Terrance Howard reprise their film roles and you can almost hear the indifference (or distain) in their voices. It’s almost as if they realize how bad this is and want to get out as fast as possible.
To summarize …
Reviews By The Matrix Fan : Date June 8, 2008
I rented Iron Man and gave it a test run, since the sticker price seemed a little steep. After playing for a few hours, I found myself wondering how a bug-ridden game like this ever got past beta testing.
I’ve listed the top offending errors below:
(1) Environmental errors: There was a section in the first level where I moved behind a fence. I came to the end of the fence but couldn’t move past it, even though nothing was blocking my path. I had to loop all the way back and go around. This is a pretty basic error, and yet quality testing missed it – not a good sign.
(2) Enemy detection errors: I was fighting a slew of enemies on the second level and before I could advance further, I had to eliminate all the ground troops. There was one left on my radar and I flew down to find he was….under the concrete. Yes, this enemy somehow fell UNDER THE CONCRETE. I had to reset and start the level all over again.
(3) Poor targeting system: The only way I could shoot a target is if the crosshairs were centered on an enemy at that specific moment.
Reviews By J. A. Pritchett : Date November 2, 2010
This game was beyond disapointment. Rather than a verbose explanation I’ll just give you a numbered list to save some time for me and you:
1.) Graphics are pitiful and choppy
2.) Flight controls are not intuitive and difficult to master as best.
3.) Targeting and firing weapons is awkward.
4.) Controls are not very responsive at times and over sensitive at other times without even adjusting them.
5.) Levels drag on for ages when I just want to be done playing. This is mainly because their tends to be the same shock at the end of every level . . . “Oh no! Their using Stark Industries Tech against me . . . again”
I originally gave the game 2 stars and said “Perhaps the more I play I will find something I like, but so far the best thing about this game is the cover.” Well, I’ve played more because there was one reviewer who claimed that it got better the more you played. I respectfully disagree with that review and have changed my review to 1 star after more play.